AI Insights · Timothy · October 2021
Top 5 School Games on Android in Colombia Q3 2021
Discover the performance of the top 5 school games on the Android platform in Colombia during Q3 2021, including trends in downloads, revenue, and active users.
The third quarter of 2021 saw varied performances among the top 5 school games on the Android platform in Colombia. Below, we delve into the weekly trends in downloads, revenue, and active users for these educational apps.
Papers Grade Please! from Lion Studios experienced fluctuating weekly downloads, starting at 10.6K at the end of June and peaking at 12.1K in early July. The downloads then dipped to 5.0K in early August before gradually rising to 11.0K by the end of September. Weekly active users followed a similar pattern, beginning at 26.4K and showing a gradual increase to 26.4K by the end of the quarter. Revenue for the app was minimal, peaking at $13 in mid-July.
Queen Bee! by Rollic Games saw its highest weekly downloads in late June with 20.5K, followed by a steady decline to 2.6K by the end of September. Active users mirrored this trend, starting at 25.2K and decreasing to 6.0K by the end of the quarter. This app did not generate any revenue during this period.
My Town: Preschool kids game, published by My Town Games Ltd, maintained relatively stable weekly downloads, ranging from 3.2K in early August to a peak of 7.6K in late September. Active users showed a gradual increase from 7.3K at the end of June to 8.6K by the end of September. The app generated $5 in revenue during the first week of August.
Math Kids: Math Games For Kids by RV AppStudios experienced a consistent rise in weekly downloads, starting at 3.2K in late June and reaching 6.5K by the end of September. Weekly active users also showed a positive trend, increasing from 4.7K to 7.6K over the same period. This app did not generate any revenue during the quarter.
Teacher Simulator: School Days, from Kwalee Ltd, saw a significant increase in weekly downloads, beginning at 7.3K at the end of June and reaching 8.1K by the end of September. Active users demonstrated a similar upward trend, starting at 15.1K and rising to 14.8K by the end of the quarter. The app did not generate any revenue during this period.
For more comprehensive insights and data on app performance, visit Sensor Tower.